PLAYER 2 · SLIDE HERE
PLAYER 1 · SLIDE HERE
Suomeksi
FRIEND ACROSS FROM YOU?

Let it fly.

First to 7 goals wins.
Fingers behind the goals and game on.

GOALS TO WIN
PAUSE: TAP THE CENTER OF THE RINK
QUICK GUIDE

Face to face.
Screen in the middle.

  1. 01

    Take your ends.

    The goals are always at the two far ends of the screen. In portrait, green Player 1 is at the bottom and coral Player 2 is at the top. In landscape, Player 1 is on the left and Player 2 is on the right.

  2. 02

    Move your paddle with a finger.

    Slide your finger along the dark strip behind your own goal. That way, your finger doesn't cover the rink. You can also steer from your own half of the rink. In portrait, drag left and right; in landscape, drag up and down. Two fingers work at the same time. A quick tap in the center of the rink pauses the game. Dragging across the center doesn't.

  3. 03

    Block, aim, score.

    Your whole end line is the goal. Hitting the puck with the edge of your paddle changes its direction. Before the game, choose to play to 5, 7, or 11 goals. The score shows for two seconds after every goal.

  4. 04

    Grab a little edge.

    Hit a random power-up with the puck. The last player to hit the puck gets a wider paddle for 8 seconds or a speed boost on the puck for 5 seconds. Power-ups also end when someone scores.

  5. 05

    Watch for the bounce.

    Round, light blue bumpers pop up on the rink at random for a short while. They bounce the puck in a new direction and give it a little extra speed, like in pinball.

Keyboard: A / D = Player 1 · ← / → = Player 2
Space = pause / resume